Islamabad, Feb 21: Microsoft, in collaboration with Teachable AI Experiences and Ninja Theory, has launched Muse, an advanced AI tool designed to revolutionize game development. Developed by Xbox Game Studios’ Ninja Theory, Muse aims to accelerate the creation of in-game visuals and player interactions, leveraging a deep 3D understanding of game environments.
To achieve this, Muse underwent extensive training on 1.6 billion parameters, 1 billion images, and 1 billion controller actions, equivalent to seven years of continuous human gameplay. The data was sourced from Ninja Theory’s multiplayer action game, Bleeding Edge, with user-consented gameplay inputs serving as a foundation.
The AI processes both visual and controller input at a resolution of 300 x 180 pixels, allowing it to generate sequences up to two minutes long and predict future game scenarios using its world model mode.
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Early demonstrations showcase Muse’s ability to manage camera transitions, select optimal paths, and even assist in character creation, all while adhering to the game’s established physics. Microsoft confirms that real-time playable AI models powered by Muse are already being integrated into various games, promising a more immersive and dynamic gameplay experience.
Beyond aiding in new game development, Muse presents an exciting opportunity for reviving classic video games, potentially streamlining the adaptation of older titles for modern platforms. This capability could significantly reduce development costs and time, making it easier for studios to remaster or optimize legacy games.
To make Muse accessible to a wider audience, Microsoft has released its model weights, sample datasets, and WHAM (World and Human Action Model) through Azure AI Foundry. Furthermore, Copilot Labs is set to introduce interactive AI-driven gameplay demos later this year, allowing developers and enthusiasts to experience Muse’s capabilities firsthand.
With Muse, Microsoft is positioning AI at the forefront of game development, bridging the gap between creativity and automation. By enabling developers to generate assets, refine mechanics, and even predict gameplay outcomes, this tool could redefine how games are built, tested, and evolved.